The game that the video shows is the Need For Speed: Most wanted. The reason why I think that it is good is that this trailer has a little introduce in the very beginning, which tells the basic story, role and environment. Also, the trailer shows some tricks in the game, such as cars can drive through the bottom of the trucks, and players can crash into some of buildings to kill police. Another reason that the trailer really attract me is because of the music it uses, and the montage editing style.
2016年4月10日星期日
2016年3月28日星期一
Heads Up Display Research
Need for speed: Hot Pursuit is a pretty good reference in this case. As you can see in the video that I posted above. HUD it has includes most of information that we need, such as :
Like most of racing games does, I would like to place the tachometer & speedometer on the lower right corner of the screen with the vehicle health besides it. Gear indicator will be located in the tachometer display. Other info that need to be show on the screen will mostly be placed on the top right corner.
The car that I modeled is BMW E92 M3, so I decide to make a real tachometer and speedometer display like the real car has on its dashboard.
2016年3月17日星期四
2016年3月16日星期三
2016年3月14日星期一
Explosive Barrel For Racing Level
The Asset of Barrel is made by Maya, and the textures are developed in Substance.
Blue Print of this explosive barrel.
How it looks in UE4
2016年3月3日星期四
Barrel Design for Racing Level
Concept:
My level is in realistic, so the barrel that I design is also in realistic. The sketch that I posted above shows the basic shape of the barrel that I am going to create, but I will also put some special textures and decals on it, because I am trying to give it more characteristics.
Draft 1:
There is a barrel that I created for testing.
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