2016年3月28日星期一

Heads Up Display Research


Need for speed: Hot Pursuit is a pretty good reference in this case.  As you can see in the video that I posted above.  HUD it has includes most of information that we need, such as :
  • Speedometer
  • Tachometer
  • Gear Indicator
  • Lap Time
  • Best Time
  • Vehicle Health


  • Like most of racing games does, I would like to place the tachometer & speedometer on the lower right corner of the screen with the vehicle health besides it.  Gear indicator will be located in the tachometer display.  Other info that need to be show on the screen will mostly be placed on the top right corner.

    The car that I modeled is BMW E92 M3, so I decide to make a real tachometer and speedometer display like the real car has on its dashboard.



    Here is the first pass:

    2016年3月14日星期一

    Explosive Barrel For Racing Level



    The Asset of Barrel is made by Maya, and the textures are developed in Substance.


    Blue Print of this explosive barrel.


    How it looks in UE4

    2016年3月3日星期四

    Barrel Design for Racing Level

    Concept:

    My level is in realistic, so the barrel that I design is also in realistic. The sketch that I posted above shows the basic shape of the barrel that I am going to create, but I will also put some special textures and decals on it, because I am trying to give it more characteristics.

    Draft 1:

    There is a barrel that I created for testing.